Substance Painter 是一个全新的次时代纹理贴图绘制软件,让你可更符合现今游戏中的贴图制作更加容易。

Particle Painting粒子绘制
● 在你的物件上撒水、丟土甚至是火,并且即时的看着其逼真的风化效果。粒子笔刷使用真实的物理模拟,用一种拟真的方法來为你的模型加上磨损与撕裂效果。

Material Painting 材质绘制
● 一次绘出所有的材质,同时几秒內便可为你的贴图加入精巧的细节。

Title: Allegorithmic Substance Painter-2017.2.0-1736 Win

Substance Designer is a node-based texture compositing tool that allows you to create Substance files or bitmap textures. You can use it to texture assets and also bake model information (ex: normal, displacement, curvature etc.). It contains a wide library of tools, materials and procedural effects to help you achieve your goals in a fully non-destructive workflow.

Node-based texturing. Allowing non-linear workflow and quick iterations.
Substance Designer 5 is a node based texturing tool. Tired of messy layers ? Fit everything you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art.

The industry standard for PBR texturing
Substance Designer is a powerful node-based texturing tool tailor-made for Physically Based Rendering and extensively used by more than 50 AAA game projects.

PBR Viewport
The 3D View allows to visualize on your mesh all your texturing work in real time.

Compatible with any game engine.
Substance Designer lets you to create your own templates, making it compatible with any game engine on the market, or your in-house engine.

The New Generation of Procedural Art
Substance Designer 5 is powered by Substance Engine 2, the new iteration of the renown procedural technology developed by Allegorithmic. It unleashes an incredible power of expression and fosters a new form of digital creativity

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